![]() ![]() Secondly, we need to choose a place for our app to reside. Then change the “Game class” field to your app name, in this case, AimTrainer. Next, change the “Package” field to be “com.mygdx.”. I just named mine “AimTrainer,” and I recommend you do the same to easily follow along. So now, let’s fill in these fields to properly set up our project.įirst, we need to name our project. Īfter downloading, you can just double click the downloaded gdx-setup.jar file and it should open a project generation window similar to what you see here: Unlike regular Android Studio projects, LibGDX projects have to be generated by an external tool. Ok, now that we’ve got Android Studio, we’ve got to set up our project with LibGDX. If not, just go to and download the latest version. Some basic knowledge of Java, OOP, and Android developmentįirst, make sure you’ve got Android Studio installed.The app will be both fun to create and use, so let’s get started. ![]() So here it is! This LibGDX tutorial is going to walk you through every step of creating a simple aim trainer app in Android Studio. ![]()
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